Changelog

0.3 (unreleased)

Changes

  • Use the Zookeeper-provided mtime of a node as the last_modified attribute, instead of client specific time.time()
  • Use GUID from new Zookeeper recipe to handle connection loss which still results in a created node.
  • Add safe-call to ensure that commands run reliably in the face of a connection loss exception during their call, and have lock code run in a separate thread to ensure it doesn’t deadlock the ZK event thread.
  • Removed zc-zookeeper-static requirement as some OS distributions include the python zookeeper binding as a system package.

Bugfixes

  • Fix ZkNode issues with dead-locks due to having locking code inside watch callbacks.

Backward Incompatibilities

  • Removed ZkNodeDict which establishes a questionable amount of watches on the server. Setting too many watches has multiple drawbacks, larger values should be stored as JSON in a single node.

0.2.1 (02/16/2012)

  • Fixed packaging bug.

0.2 (02/03/2012)

Changes

  • Added context manager return to lock to allow use of the ‘with’ statement.
  • Refactored to use zc.zk ZooKeeper library for higher level Zookeeper abstraction with automatic watch re-establishment.

Features

  • Node object to retrieve ZNode data from Zookeeper and keep it up to date.
  • Node objects can have data and children subscribers.
  • NodeDict object that maps a shallow tree (one level of children) into a dict-like object.

Backward Incompatibilities

  • SharedZkLock has been refactored into ZkWriteLock and ZkReadLock.
  • revoked is a property of Locks, not a method.
  • ZkConnection is gone, lock objects, ZkNode, and ZkNodeDict all expect zc.zk ZooKeeper instances.

0.1 (11/22/2011)

Features

  • Lock implementation, with revokable shared locks.
  • Zookeeper connection object with automatic reconnect.

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